Description[]
The Shocker is the first tower you get that attacks differently by dealing Area-of-Effect attacks. Its damage is not considered splash and is useful for early game and swarms of weak cubes. It also has a frost variant that slows down cubes it attacks.
Appearance[]
The Shocker looks like a Plasma Ball that releases waves of electricity to damage its enemies. Each upgrade increases the size and adds more power to the core as well as having different colors.
- At level 2, the core's size is increased with a larger glass dome.
- At level 3, the color of the neon lights and energy is changed to blue
- At level 4, four extra energy cores are added to the adjacent sides. The color of the neon lights, structure, energy and glass dome is changed to green.
- At level 5, the color is changed to red instead of green.
Tips for Using[]
- Place the Shocker where it can cover the most tracks for maximum effectiveness.
- Combine it with a tower that slows cubes to deal more damage to the same cube.
Name | Cost | Total Cost | Damage | Fire
Rate |
Frequency | DPS | Range | Temple
Gain |
Detection |
---|---|---|---|---|---|---|---|---|---|
Shocker | $650 | $650 | 5 | 3s | 0.4 | 1.6 | 7 | 80 | LD |
Rebuild | $850 | $1,500 | 10 | 2.5s | 0.45 | 4 | 10 | 160 | LD |
Energizer Batteries | $1,750 | $3,250 | 12 | 2s | 0.625 | 6 | 15 | 240 | LD |
Fusion Recharge | $2,500 | $5,750 | 20 | 1.8s | 0.666 | 11.1 | 15 | 320 | LD |
Seismic Shock | $6,250 | $12,000 | 35 | 1.8s | 0.714 | 19.4 | 18 | 400 | LD |
Trivia[]
- When upgrading to max, the color will be either red or purple in some cases.
- This is shared with the Star of Xovuso and Blade Spinner.
- it’s attack doesn’t heal lightning cubes, despite its attack being electric.